The Foreman is the head of prison maintenance. He is a necessity for unlocking maintenance related research for your prison. Since The Clink update, it's possible to have maximum 5 Foremen hired, so that more programs can be run simultaneously.
The foreman will also teach three reform programs in the workshop:
Tips, Tricks & Trivia
- The foreman has a similar appearance to a workman. The main differences being: the foreman's blue helmet, blue tie and facial hair.
- Despite looking similar to a workman and being the head of maintenance, Foremen cannot perform tasks typically associated with Workmen.