Prison Architect Wiki
Prison Architect Wiki
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The Farming Orchard is a room added in the Going Green DLC, to grow fruit trees. Fruit trees will bear fruit that can be harvested and used for prisoner meals or sold as exports. The logistics menu's crop distribution option allows you to set up your preferred crop allocation.

While you can set fruit to be delivered directly to the kitchen, a smarter solution would be to set distribution to a Pantry or Storage first. The Pantry is preferred, as it is chilled and will stop grown ingredients from spoiling after 3 days. Then direct those to the kitchen. This way you can create a storage buffer for food in your prison.

The trees are tended to by farmers or prisoners that have passed the Farm Work Safety program.

Unlike the Farming Field and Vegetable Allotment, trees do not need to be replanted, as trees will produce fruit continuously. Compost Fertilizer, High Quality Fertilizer, and farming machines can't be used on Fruit Trees, and seeds are bought in packs of 5. Sending fruit to the kitchen will not only increase the quality of the meals and save money, but also increase the meal preparation speed significantly since fruit is served without cooking.

The Botanist warden will double export price for each crop, increase drop chance for seeds, and extend wilting and spoiling time for growing crops and harvested ingredients.

Reports->Policy tab can set the proportion of kitchen ingredients taken from farming.

Trees[]

Apple and Orange trees are unlocked by default, but Banana and Peach require farming researched.

Type Days to first harvest Days to Regrowth Yield per harvest Average yield per day $ per fruit $ per day
Apple Tree 4.5 2 10 5 4 20
Banana Tree 6.5 4 16 4 6 24
Orange Tree 4 1.5 8 5.33 3 16
Peach Tree 5 2.5 10 4 6 24

Contraband[]

A Shed placed in a Fruit Orchard, contains several contraband that can be used as weapons. For that reason, security measures should be put in place to avoid dangerous contraband from being moved out of the Fruit Orchard.

Prisoners may also, in secret, gather contraband used to make booze in the Fruit Orchard. Inmates can grow drugs even if they have not completed the Farm Work Safety program. Having dog patrols patrolling the area is advised.

Shakedown[]

Farming areas are not included in shakedown searches (except for seeds, fertilizer, and boxes). However, reports->policy tab allows you to set scheduled search frequency for farming areas (Never / Daily / Every 3 days / Every 5 days / Weekly) and what should be searched (Crops Only / Inmate Labourers / Everything).

Gallery[]

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