Holding Cell[]
5x5 (Game Required Min)
Solitary[]
1 x 1 with a Solitary Door (3 by 3 with walls)
Canteen[]
Per 100 Prisoners = 17 by 9 (19 by 11 with walls)
Kitchen[]
Per 100 Prisoners = 5 by 9 (7 by 11 with walls)
Cell[]
2x3 per person (or 1 by 3 once unlocked)
Shower[]
Build for a grant and then re-categorize it as Yard
Yard[]
Put it between 2 cells blocks of different security level allow 1.5 squares per prisoner that will be using it at a time
Storage[]
No Advice - but have it out of prison reach (or at least past a guard dog)
Deliveries[]
Put it out on the road & near the Staff entrance to Prison
Exports[]
Have directly below Deliveries (so that Delivery trucks collect exports)
Garbage[]
Have directly below Exports (so that Delivery trucks with space collect Garbage)
Execution[]
No Advice
Workshop[]
20 Workers x 12 Tiles = 240 Units = 16x15 or 24x10 (18x17 or 26x12 with walls)
Try to have all workshops lead on to one corridor - so fewer metal detectors needed
Place a Dog Handler patrol close to the exit or in the hallway next to it, helping the metal detector in finding contraband.
Security[]
Office[]
4x4 (6x6) works
Infirmary[]
Morgue[]
Common Room[]
[]
Visitation[]
Laundry[]
Per 128 Prisoners 32 Squares 8x4 (10x6) or 6x6 (8x8)
8 Baskets & Workers, 4 Ironing Boards, 3 Machines, 1 Janitor (per 100)
Only have 1 basket per 16 prisoners to keep them flowing
Cleaning Cupboard[]
10% of Prisoners x 4 Squares (Max of 20 workers / 80 squares per room)
Can be odd shaped spread out, rooms could be in multiples of 4
Kennel[]
Min of 5x5 (7x7) and 2x1 per Dog Cage
Connect to Security with a Jail Door
Armory[]
Connect to Kennel with a Jail Door (not direct to Security) - more protection in a riot
Min of 5x5 (7x7) and 6 Squares used by Table & Rack + 1 per locker
Staff room[]
(If Staff need on) = Toilets, Serving Table, Showers, TV, Radios
Library[]
Forestry[]
Classroom[]
10x5 (12x7) for 10 Desks - or 10x7 (12x9) for 20 Desks
Chapel[]
6x6 (8x8) Works
Parole[]
5x5 (7x7) no benefit to being larger, could have 4 Parole in an 11x11 (13x13) space with a single guard (leave an empty space between "rooms" - but wall not required)
Reception[]
5x5 (7x7) or rounded up to look tidy - guards will cram them in if needed - put next to holding cell
Nursery[]
No Advice
Mail Room[]
Max of 20 Workers x 12 Tiles = 240 Units = 16x15 or 24x10 (18x17 or 26x12 with walls)
Shop[]
Dormitory[]
Each Prisoner need 4 squares (so the game default with only allow 3 prisoners even though it has 4 beds)
Family Cell[]
No Advice
Nursery[]
No Advice
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